#ifndef GAME_H_
#define GAME_H_

#include "stdafx.h"
#include "game_engine.h"

namespace rpg {

	class Game {
	public:
		static void execute(void);
	private:
		GameEngine mGameEngine;

		Game(void);
		~Game(void);

		void run(void);
	};

}

#endif /* GAME_H_ */
